AI Insights · Timothy · April 2022
Top 5 Superhero Games on Android in Saudi Arabia: Q1 2022
Discover the performance trends of the top 5 superhero games on Android in Saudi Arabia during the first quarter of 2022, including downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 superhero games on Android in Saudi Arabia showcased varied performance trends in downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. experienced a notable fluctuation in its weekly revenue, starting at around $7K and dropping to $941 by the end of March. Downloads peaked at 3.7K in the first week of January and gradually declined to 1.3K by the end of the quarter. Active users also saw a decrease from approximately 4.8K to 2.9K during the same period.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a dynamic revenue trend, reaching a high of $2.2K in early January, then fluctuating throughout the quarter, ending at $675. The game started with 4.7K downloads in late December, which then stabilized around the 1.2K to 1.6K range. Active users remained relatively stable, averaging around 6K to 7K throughout the quarter.
MARVEL Future Fight from Netmarble had a steady revenue stream, peaking at $626 in early January but generally hovering around $300 to $400 for most of the quarter. Downloads saw an initial surge, peaking at 6.2K mid-January before dropping to 343 by the end of March. Active users also saw a decline, starting at 16.1K in early January and ending at approximately 11.6K.
MARVEL Strike Force: Squad RPG by Scopely maintained a relatively consistent revenue, with minor fluctuations, peaking at $574 in late February. Downloads were highest at 1.4K in early March, with a general increasing trend towards the end of the quarter. Active users experienced a notable increase in early March, reaching 1.5K, before stabilizing around 1K.
MY HERO ULTRA IMPACT by Bandai Namco Entertainment Inc., which was released in February 2022, saw its highest revenue at $515 shortly after launch, then gradually decreased to $218 by the end of March. Downloads were strong initially, peaking at 5.2K in late February, and then tapered off to 1.3K by the end of March. Active users followed a similar pattern, starting at 3.4K and peaking at 5.2K in early March, before settling at 2.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.